I’ve recently been able to complete this silverpoint inspired project – which is intended as a mix of realism and abstraction.
The underdrawing stage illustrated and described here consisted of sixty four panels rendered in silverpoint over a terre verte toned acrylic ground, highlighted with titanium white. After applying appropriate fixative, the overlaying layers consisted primarily of titanium white (there was also a tidge of zinc white) – either sprayed or thrown – in alternating sessions until I was satisfied with the result.
It was fun doing this second phase yet also challenging: it’s my first experience with throwing paint since my college days. So I had an internal image, but didn’t know exactly how to get there. It was a case of trial and error. My guiding principle was “circulation de la lumière” (the circulation of light). Naturally, that circulation had to take into account the highlights, quarter-tones and half-tones of the underdrawing. But the throwing itself involved a certain kind of chaos which I couldn’t really control, but rather at best, guide. The final size is approximately 3 1/2 feet x 5 1/2 feet. Basically, life size.
The final version displayed here is (of course) a photograph. As such it is a kind of compromise, not only because of my photography skills (but possibly anyone’s) to adequately represent this piece. The silverpoint layer reflects and resonates depending on the lighting conditions (and your position in the room) while the overpainted layer of titanium white, as a very opaque pigment, simply reflects.
With ambient lighting conditions more of the underdrawing softly comes through, while with strong overhead light the overpainted splashes become emphasised. My intention is/was to achieve an alternating balance between the two so that the viewer can receive alternating impressions. For all these reasons it’s important to cut this digital image some slack. So no, there will be no NFTs made available of this anywhere on the internet. 😉
With luck I hope to exhibit it somewhere, sometime in the relatively near future. TBD.